References

Anthropy, A. (2019). Make your own Twine games. San Francisco, CA: No Starch Press.

Good, T. L., & Brophy, J. E. (1995). Contemporary educational psychology (5th ed.). Longman/Addison Wesley Longman.

Hunicke, Robin; LeBlanc, Marc; Zubek, Robert, MDA: A Formal Approach to Game Design and Game ResearchCiteSeerX 10.1.1.79.4561.

Phillips, G. (2018). Introduce to Twine. A tool for creating (interactive, branching, non-linear) digital narrative [slide presentation].

Thorne, S. (2019). Twine workshop [slide presentation].

The New London Group. (1996). A pedagogy of multiliteracies: Designing social future. Harvard Educational Review, 66(1), 60-93. https://english.utk.edu/wp-content/uploads/2019/08/new-london-group.pdf

Zimmerman, E., & Salen, K. (2006). The game design reader : A rules of play anthology . Cambridge, Mass: MIT Press.

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